$H windows.ph $H structs.ph Proc Splash Declare Static&,Image&,BMP#,Width&,Height& Parameters Bitmap$,msDelay& Image& = ~LoadImage(0,ADDR(Bitmap$),0,0,0,~LR_LOADFROMFILE) Dim BMP#,24 ~GetObject(Image&,24,BMP#) Width& = Long(BMP#,4) Height& = Long(BMP#,8) Dispose BMP# Static& = Control("Static","",$5040000E,(%maxx-Width&)/2,(%maxy+Height&)/2-Height&,0,0,%Desktop,1000,%Hinstance,$200) Sendmessage(Static&,$0172,0,Image&) ~SetWindowPos(Static&,~HWND_TOPMOST ,0,0,0,0,~SWP_NOMOVE | ~SWP_NOSIZE) ~RedrawWindow(Static&,0,0,$0581) Sleep msDelay& ~RedrawWindow(0,0,0,$0581) ~DeleteObject(Image&) ~DestroyWindow(Static&) EndProc 'PFAD ZUM BITMAP ANPASSEN Splash "C:\\Windows\\setup.bmp",6000 'Splash-Screen 6 Sekunden zeigen cls Print "Hier geht's dann mit dem eigentlichen Programm weiter" waitinput end